Ticket #1774847 (closed enhancement)
Reportersfbugs |
Opened: 08/15/07 Last modified: 01/14/11 Status: closed Type: enhancement |
Owner Matt Sweeney |
Target Release: 3.3.0 Priority: P3 (normal) |
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| Summary: | Add support for named effects | ||
| Description: | Any plans to implement scriptaculous' Effect.Grow() effect? |
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| Type: | enhancement | Observed in Version: | 3.0.0 PR1 |
| Component: | Animation | Severity: | S3 (normal) |
| Assigned To: | Matt Sweeney | Target Release: | 3.3.0 |
| Location: | Library Code | Priority: | P3 (normal) |
| Tags: | Relates To: | ||
| Browsers: | N/A | ||
| URL: | |||
| Test Information: | |||
Change History
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Posted: 08/23/07
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Posted: 10/1/07
Added to internal bug DB for tracking #1507019 |
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Posted: 10/1/07
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nobody
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Posted: 10/29/07
How is this different from using a combination of width and height in a YUI animation? http://developer.yahoo.com/yui/examples/animation/attributes.html |
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Posted: 01/7/09
This ticket was imported from Source Forge. Orginially submitted by: nobody |
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Posted: 02/6/09
comment from bugzilla 2220261 added for reference: In order to enable reuse of effects and allow for pre-canned effects, we need a way to add and invoke named effects to Anim. |
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Posted: 03/5/09
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Posted: 04/22/10
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Posted: 04/29/10
Ticket #2016372 was marked as a duplicate of this ticket. |
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Posted: 07/1/10
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Posted: 10/19/10
This has been added for 3.3.0. Effects added via Y.Transition.add() are callable via the Node::transition method: Y.Transition.add({ ... node.transition('fadeOut'); |
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Posted: 01/14/11
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Forwarding to component owner for consideration.