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I feel like I'm late to the party. Just downloaded and compressed a dozen css files with ease...love it. I was wondering if there is a similar GUI interface that will combine them for me?
Great app! |
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I use Windows 7 x64 and it crashed for me as well. When I uncheck the Verbose option, it seemed to work ok.
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It works great for me...but I'm getting a TON of warnings like:
WARNING] The symbol s is declared but is apparently never used. This code can probably be written in a more compact way. functionupdateImage(s){ ---> s <--- .GetRowValues(s.GetFocusedRowIndex(),"ID" But this is generated from the following function snippet: function updateImage(s) { s.GetRowValues(s.GetFocusedRowIndex(), 'ID', loadImage); } Obviosuly, s IS in use. The warning even points to where it is used! I don't want to suppress the warning, as sometimes, it might be right - but with sooo many false alarms, it's tough to find the true problems. Is this something that can be fixed somewhere? |
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Steve --
I haven't seen Compressor throw an error on an argument like that before. If you have a repro case, can you file a bug for it here: http://yuilibrary.com/projects/yuicompressor/newticket |
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I work with DevExpress controls. They "hook" into JavaScript functions in the format
function (s, e) { ... } So, to call a function I've written in a .js file, I might specify an event as function (s, e) {myFunction(s,e)} If I don't need their "s" or "e" values, I can omit them function(s, e) {myFunction(e)} Or I might pass other global items or values function(s, e) {myFunction(myEditor, 4, true)} Now here's the problem: When DevExpress "hooks" an event to my function, they match up the s and e items if I specified them with the proper element and class. I like running the compressor on my javascript, and I would like to use the munge capabilities. However, if I munge, the compressor always changes s and e, which breaks the link with the DevExpress event logic. Here's the suggestion: Don't munge single character function parameters! They're already as short as they can possibly be (one character), so there's no need to change them! |
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